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Clip number six. I have altered the sprite sheet and am now using Ninians sprite sheet, this is a sheet full of alpas and so had to alter the shader a little. The effect I think is a more natural looking cloud. I have also added some terrain to give a point of reference.
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This movie features a laser and an explanation of volumetric light in blender. Acting like I don't know what I'm doing went to far in my opinion. But I couldn't re-shoot production costs were already in the millions.
Video duration: 488 seconds
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3D Coat 3.0, currently in its "very early alpha" stage, includes tools for volumetric, or voxel based, sculpting. This video shows how each of the current tools work. Keep in mind it is not even in beta yet so the tools and more will be further refined.
For more info see the forums at:
http://www.3d-coa t.com